Структуры данных | |
class | InjurySoundHandlerBase |
Перечисления | |
enum | eInjurySoundZones |
Функции | |
enum eInjurySoundZones | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
Переменные | |
NONE = 0 | |
LIGHT | |
MEDIUM | |
HEAVY | |
COUNT | |