Структуры данных | |
| class | InjurySoundHandlerBase |
Перечисления | |
| enum | eInjurySoundZones |
Функции | |
| enum eInjurySoundZones | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
Переменные | |
| NONE = 0 | |
| LIGHT | |
| MEDIUM | |
| HEAVY | |
| COUNT | |