DayZ 1.26
DayZ Explorer by KGB
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Файл InjurySoundHandler.c

См. исходные тексты.

Структуры данных

class  InjurySoundHandlerBase
 

Перечисления

enum  eInjurySoundZones
 

Функции

enum eInjurySoundZones Init ()
 Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
 

Переменные

 NONE = 0
 
 LIGHT
 
 MEDIUM
 
 HEAVY
 
 COUNT
 

Перечисления

◆ eInjurySoundZones

2{
3 NONE = 0,
4 LIGHT,
5 MEDIUM,
6 HEAVY,
7
8 // PUT NEW STATES ABOVE
10}
COUNT
Definition InjurySoundHandler.c:22
MEDIUM
Definition InjurySoundHandler.c:17
LIGHT
Definition InjurySoundHandler.c:16
HEAVY
Definition InjurySoundHandler.c:18
NONE
Definition InjurySoundHandler.c:15

Функции

◆ Init()

Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)

15 {
16 m_Id = eSoundHandlers.INJURY;
17 }
class ServerBrowserHelperFunctions m_Id
eSoundHandlers
Definition PlayerSoundManager.c:5

Переменные

◆ COUNT

@ COUNT

◆ HEAVY

HEAVY

◆ LIGHT

LIGHT

◆ MEDIUM

@ MEDIUM

◆ NONE

@ NONE = 0