7774 {
7775 int i;
7776
7777 PluginTransmissionAgents pluginTransmissionAgents = PluginTransmissionAgents.Cast(
GetPlugin(PluginTransmissionAgents));
7778
7779 if (pluginTransmissionAgents)
7780 {
7781 map<int, string> agentList = pluginTransmissionAgents.GetSimpleAgentList();
7782
7783 if (agentList)
7784 {
7785 foreach (int tid, string tname : agentList)
7786 {
7787 string injectName = "Inject " + tname;
7788 string removeName = "Remove " + tname;
7789
7792 }
7793 }
7794 }
7795
7796#ifdef DIAG_DEVELOPER
7798 {
7800
7802
7803 int cnt = e.GetVariableCount();
7804 int val;
7805
7806 for (i = 0; i < cnt; i++)
7807 {
7808 if (!e.GetVariableValue(null, i, val))
7809 continue;
7810
7811 if (val <=
EActions.PLAYER_BOT_INTERNAL_START)
7812 continue;
7813
7814 if (val ==
EActions.PLAYER_BOT_START)
7815 {
7817 continue;
7818 }
7819
7820 if (val >=
EActions.PLAYER_BOT_END)
7821 break;
7822
7823 string name = e.GetVariableName(i);
7824
7826 }
7827 }
7828#endif
7829 }
Param4< int, int, string, int > TSelectableActionInfoWithColor
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
PluginBase GetPlugin(typename plugin_type)
DayZPlayerInstanceType
defined in C++
proto native DayZPlayerInstanceType GetInstanceType()
const int SAT_DEBUG_ACTION