DayZ 1.28
DayZ Explorer by KGB
 
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◆ dmgDebugPrint()

void ManBase::dmgDebugPrint ( TotalDamageResult damageResult,
int damageType,
EntityAI source,
int component,
string dmgZone,
string ammo,
vector modelPos,
float speedCoef )
inlineprotected

См. определение в файле PlayerBase.c строка 9130

9131 {
9132 /*Print("ProjectileDebugging | Damage Health: " + damageResult.GetDamage(dmgZone,"Health") + " | Component: " + component + " | Zone: " + dmgZone + "| Timestamp: " + GetSimulationTimeStamp());
9133 Print("ProjectileDebugging | speedCoef: " + speedCoef);
9134 Print("ProjectileDebugging | GetWorldTime(): " + GetWorldTime());
9135 Print("-----------------------------------------------");*/
9136 }

Перекрестные ссылки component.