3728 {
3730
3732 {
3734 {
3736 {
3740 }
3742
3743 }
3745 {
3746
3748 {
3752 }
3753
3756
3757 }
3758 }
3760 {
3763 }
3764
3765 }
ref HumanMovementState m_MovementState
movement state
int m_iStanceIdx
current command's id
void BrokenLegWalkShock()
eBrokenLegs GetBrokenLegs()
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++