3609 {
3611
3613 {
3615 {
3617 {
3621 }
3623
3624 }
3626 {
3627
3629 {
3633 }
3634
3637
3638 }
3639 }
3641 {
3644 }
3645
3646 }
ref HumanMovementState m_MovementState
movement state
int m_iStanceIdx
current command's id
void BrokenLegWalkShock()
eBrokenLegs GetBrokenLegs()
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++