3998 {
4000
4002 {
4004 {
4006 {
4010 }
4012
4013 }
4015 {
4016
4018 {
4022 }
4023
4026
4027 }
4028 }
4030 {
4033 }
4034
4035 }
ref HumanMovementState m_MovementState
movement state
int m_iStanceIdx
current command's id
void BrokenLegWalkShock()
eBrokenLegs GetBrokenLegs()
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++