3591 {
3593
3595 {
3597 {
3599 {
3603 }
3605
3606 }
3608 {
3609
3611 {
3615 }
3616
3619
3620 }
3621 }
3623 {
3626 }
3627
3628 }
ref HumanMovementState m_MovementState
movement state
int m_iStanceIdx
current command's id
void BrokenLegWalkShock()
eBrokenLegs GetBrokenLegs()
ref InjuryAnimationHandler m_InjuryHandler
DayZPlayerConstants
defined in C++