Защищенные члены | |
void | AnimateAlarmHand (float value) |
override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
override void | OnStoreSave (ParamsWriteContext ctx) |
override void | OnDebugSpawn () |
Закрытые члены | |
override void | Init () |
void | ~AlarmClock_ColorBase () |
override void | SetActions () |
override string | GetToggleSound () |
override string | GetRingingSound () |
override string | GetDestroyedSound () |
override string | GetHitSound () |
override string | GetExplosiveTriggerSlotName () |
override void | GetDebugActions (out TSelectableActionInfoArrayEx outputList) |
override bool | OnAction (int action_id, Man player, ParamsReadContext ctx) |
override string | GetDebugText () |
void | OnUpdate () |
Закрытые данные | |
const string | RINGING_SOUND = "AlarmClock_Ring_Loop_SoundSet" |
const string | TURN_TOGGLE_SOUND = "AlarmClock_Turn_Off_SoundSet" |
const string | DESTROYED_SOUND = "AlarmClock_Destroyed_SoundSet" |
const string | HIT_SOUND = "AlarmClock_Hit_SoundSet" |
Закрытые статические данные | |
static ref NoiseParams | m_NoisePar |
static NoiseSystem | m_NoiseSystem |
См. определение в файле AlarmClock.c строка 1