DayZ 1.27
DayZ Explorer by KGB
 
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◆ ReadFromContext()

override bool ActionMountBarbedWire::ReadFromContext ( ParamsReadContext ctx,
out ActionReciveData action_recive_data )
inlineprivate

См. определение в файле ActionMountBarbedWire.c строка 88

89 {
90 if (!action_recive_data)
91 {
92 action_recive_data = new BarbedWireActionReceiveData;
93 }
94 super.ReadFromContext(ctx, action_recive_data);
95 BarbedWireActionReceiveData receiveDataBW = BarbedWireActionReceiveData.Cast(action_recive_data);
96
97 string slotName;
98 if (!ctx.Read(slotName))
99 return false;
100 receiveDataBW.m_SlotName = slotName;
101
102 return true;
103 }
PlayerSpawnPreset slotName
proto bool Read(void value_in)

Перекрестные ссылки BarbedWireActionReceiveData::m_SlotName, Serializer::Read() и slotName.