3 const string LIGHT_MAT_ON =
"DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass_e.rvmat";
4 protected const string LIGHT_MAT_OFF =
"DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass.rvmat";
14 SetVisibleDuringDaylight(
false);
15 SetFlareVisible(
false);
16 SetAmbientColor(1.0, 0.2, 0.2);
17 SetDiffuseColor(1.0, 0.2, 0.2);
45 const string LIGHT_MAT_ON =
"DZ\\structures_sakhal\\industrial\\harbour\\data\\Mooring_Buoy_Glass_e.rvmat";
52 SetVisibleDuringDaylight(
false);
53 SetAmbientColor(1.0, 0.2, 0.2);
54 SetDiffuseColor(1.0, 0.2, 0.2);
class BuoyLight extends PointLightBase LIGHT_MAT_ON
void AddDimmingPattern(array< int > brightnessTarget, array< float > dimSpeed, array< float > dimDuration, array< float > brightenSpeed, array< float > pause)
void SetPatternQueueRepeat(int val)
override void EOnFrame(IEntity other, float timeSlice)
const int BASE_BRIGTHNESS
const string LIGHT_MAT_OFF
const string LIGHT_MAT_ON