represents action executed on transition just between OnExit from old state and OnEntry to new state Подробнее...
Защищенные члены | |
| void | WeaponActionDryFire (Weapon_Base w=NULL) |
| override void | Action (WeaponEventBase e) |
| void | WeaponActionDryDryFire (Weapon_Base w=NULL) |
| override void | Action (WeaponEventBase e) |
Защищенные данные | |
| Weapon_Base | m_weapon |
Закрытые члены | |
| void | Action (WeaponEventBase e) |