Newer implementation equivalent of "AreaDamageRegularRaycasted", hitzone selection only. Подробнее...
Граф наследования:AreaDamageComponentRaycasted:Защищенные члены | |
| AreaDamageComponentData | GetAreaDamageComponentData (Object object) |
| void | ClearCache () |
| string | GetRaycastedHitZone (Object victim) |
| string | GetFallbackHitZone (Object victim) |
Закрытые члены | |
| void | AreaDamageComponentRaycasted (AreaDamageManager parent) |
| override void | OnTriggerCreated () |
| void | SetRaycastSources (array< string > raycast_sources) |
| void | SetRaycastSourcesVector (array< vector > raycast_sources) |
| void | SetRaycastLength (float length) |
| override void | OnStayFinishServerEvent () |
Закрытые данные | |
| ref array< vector > | m_RaycastSources |
| vector | m_RaycastEndOffset |
| ref array< ref RaycastRVResult > | m_RaycastCache |
| int | m_RaycastCachedIndex |
Newer implementation equivalent of "AreaDamageRegularRaycasted", hitzone selection only.
См. определение в файле AreaDamageComponentRaycasted.c строка 2