16 if( level == DSLevelsTemp.WARNING_PLUS )
return 2;
17 if( level == DSLevelsTemp.CRITICAL_PLUS )
return 3;
18 if( level == DSLevelsTemp.BLINKING_PLUS )
return 4;
19 if( level == DSLevelsTemp.WARNING_MINUS )
return 5;
20 if( level == DSLevelsTemp.CRITICAL_MINUS )
return 6;
21 if( level == DSLevelsTemp.BLINKING_MINUS )
return 7;