DayZ 1.26
DayZ Explorer by KGB
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Структуры данных | |
class | PCOHandlerStats |
class | PlayerStatsPCO_Base |
class | PlayerStatsPCO_v115 |
Перечисления | |
enum | EPlayerStats_v100 { HEATCOMFORT = 0 , TREMOR = 1 , WET = 2 , ENERGY = 3 , WATER , STOMACH_SOLID , STOMACH_ENERGY , STOMACH_WATER , DIET , STAMINA , SPECIALTY , BLOODTYPE } |
enum | EPlayerStats_v101 { HEATCOMFORT = 0 , TREMOR = 1 , WET = 2 , ENERGY = 3 , WATER , STOMACH_SOLID , STOMACH_ENERGY , STOMACH_WATER , DIET , STAMINA , SPECIALTY , BLOODTYPE , TOXICITY } |
enum | EPlayerStats_v106 { HEATCOMFORT = 0 , TREMOR = 1 , WET = 2 , ENERGY = 3 , WATER , DIET , STAMINA , SPECIALTY , BLOODTYPE , TOXICITY } |
enum | EPlayerStats_v115 { HEATCOMFORT = 0 , TREMOR = 1 , WET = 2 , ENERGY = 3 , WATER , DIET , STAMINA , SPECIALTY , BLOODTYPE , TOXICITY , HEATBUFFER } |
enum | EPlayerStats_current : EPlayerStats_v115 |
Функции | |
void | PlayerStatsPCO_Base () |
void | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
void | SetPlayer (Man player) |
int | GetVersion () |
PlayerStatBase | GetStatObject (int id) |
void | RegisterStat (int id, PlayerStatBase stat) |
void | OnStoreSave (ParamsWriteContext ctx) |
bool | OnStoreLoad (ParamsReadContext ctx) |
array< ref PlayerStatBase > | Get () |
void | ResetAllStats () |
void | OnRPC (ParamsReadContext ctx) |
void | OnAfterStoreLoad () |
Переменные | |
class PCOHandlerStats | m_Player |
ref array< ref PlayerStatBase > | m_PlayerStats = new array<ref PlayerStatBase> |
Элементы перечислений | |
---|---|
HEATCOMFORT | |
TREMOR | |
WET | |
ENERGY | |
WATER | |
STOMACH_SOLID | |
STOMACH_ENERGY | |
STOMACH_WATER | |
DIET | |
STAMINA | |
SPECIALTY | |
BLOODTYPE |
Элементы перечислений | |
---|---|
HEATCOMFORT | |
TREMOR | |
WET | |
ENERGY | |
WATER | |
STOMACH_SOLID | |
STOMACH_ENERGY | |
STOMACH_WATER | |
DIET | |
STAMINA | |
SPECIALTY | |
BLOODTYPE | |
TOXICITY |
array< ref PlayerStatBase > Get | ( | ) |
Перекрестные ссылки m_PlayerStats.
PlayerStatBase GetStatObject | ( | int | id | ) |
Перекрестные ссылки m_PlayerStats.
int GetVersion | ( | ) |
void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
void OnAfterStoreLoad | ( | ) |
Перекрестные ссылки m_PlayerStats.
void OnRPC | ( | ParamsReadContext | ctx | ) |
Перекрестные ссылки m_PlayerStats.
bool OnStoreLoad | ( | ParamsReadContext | ctx | ) |
Перекрестные ссылки m_PlayerStats.
void OnStoreSave | ( | ParamsWriteContext | ctx | ) |
Перекрестные ссылки m_PlayerStats.
void PlayerStatsPCO_Base | ( | ) |
void RegisterStat | ( | int | id, |
PlayerStatBase | stat ) |
Перекрестные ссылки m_Player и m_PlayerStats.
Используется в PlayerStatsPCO_Base::Init().
void ResetAllStats | ( | ) |
Перекрестные ссылки PlayerStatsPCO_Base::Init() и m_PlayerStats.
class PCOHandlerStats m_Player |
Используется в RegisterStat() и SetPlayer().
ref array<ref PlayerStatBase> m_PlayerStats = new array<ref PlayerStatBase> |
Используется в Get(), GetStatObject(), OnAfterStoreLoad(), OnRPC(), OnStoreLoad(), OnStoreSave(), RegisterStat() и ResetAllStats().