DayZ 1.28
DayZ Explorer by KGB
 
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◆ UpdateConnectedInputDeviceList()

void Input::UpdateConnectedInputDeviceList ( )
inlineprivate

currently lists only available Gamepad, Mouse, and Keyboard. Extendable as needed.

См. определение в файле input.c строка 235

236 {
237 g_Game.GetConnectedInputDeviceList().Clear();
238
240 g_Game.GetConnectedInputDeviceList().Insert(EUAINPUT_DEVICE_CONTROLLER);
241 if (IsMouseConnected())
242 g_Game.GetConnectedInputDeviceList().Insert(EUAINPUT_DEVICE_MOUSE);
244 g_Game.GetConnectedInputDeviceList().Insert(EUAINPUT_DEVICE_KEYBOARD);
245 }
DayZGame g_Game
Определения DayZGame.c:3868
proto native bool IsKeyboardConnected()
proto native bool IsActiveGamepadSelected()
returns true if there is an active gamepad selected.
proto native bool IsMouseConnected()

Перекрестные ссылки g_Game, IsActiveGamepadSelected(), IsKeyboardConnected() и IsMouseConnected().

Используется в CGame::DeferredInit(), OnGamepadDisconnected(), OnGamepadIdentification(), OnKeyboardConnected(), OnKeyboardDisconnected(), OnMouseConnected() и OnMouseDisconnected().