2530 {
2533
2534 if (user_manager)
2535 {
2537 if (selected_user)
2538 {
2539 OnlineServices.SetBiosUser(selected_user);
2542 #ifdef PLATFORM_CONSOLE
2545 #endif
2546 }
2547
2549 {
2551 }
2552 }
2553
2555 {
2556 case DayZLoadState.JOIN_USER_SELECT:
2557 {
2559 OnlineServices.LoadMPPrivilege();
2560 break;
2561 }
2562 case DayZLoadState.PARTY_USER_SELECT:
2563 {
2567 break;
2568 }
2569 case DayZLoadState.CONNECT_USER_SELECT:
2570 {
2572 OnlineServices.LoadMPPrivilege();
2573 break;
2574 }
2575 case DayZLoadState.MAIN_MENU_USER_SELECT:
2576 {
2577 SetLoadState(DayZLoadState.MAIN_MENU_CONTROLLER_SELECT);
2580 break;
2581 }
2582 case DayZLoadState.MISSION_USER_SELECT:
2583 {
2589 break;
2590 }
2591 }
2592 }
proto native owned string GetName()
proto native EBiosError GetUserDatabaseIdAsync()
Call async function to get database ID.
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
proto native UIManager GetUIManager()
void ResetProfileOptions()
proto native void PlayMission(string path)
Starts mission (equivalent for SQF playMission). You MUST use double slash \.
proto native void SetPlayerName(string name)
Sets current player name.
void SetPlayerGameName(string name)
proto native BiosUserManager GetUserManager()
void SetLoadState(DayZLoadState state)
static float GetUserFOVFromConfig()
DayZLoadState GetLoadState()
void SetUserFOV(float pFov)
proto native UIScriptedMenu GetMenu()
Returns most-top open menu.
proto native UIScriptedMenu EnterScriptedMenu(int id, UIMenuPanel parent)
Create & open menu with specific id (see MenuID) and set its parent.
proto bool GetCLIParam(string param, out string val)
Returns command line argument.