2464 {
2467
2468 if (user_manager)
2469 {
2471 if (selected_user)
2472 {
2473 OnlineServices.SetBiosUser(selected_user);
2476 #ifdef PLATFORM_CONSOLE
2479 #endif
2480 }
2481
2483 {
2485 }
2486 }
2487
2489 {
2490 case DayZLoadState.JOIN_USER_SELECT:
2491 {
2493 OnlineServices.LoadMPPrivilege();
2494 break;
2495 }
2496 case DayZLoadState.PARTY_USER_SELECT:
2497 {
2501 break;
2502 }
2503 case DayZLoadState.CONNECT_USER_SELECT:
2504 {
2506 OnlineServices.LoadMPPrivilege();
2507 break;
2508 }
2509 case DayZLoadState.MAIN_MENU_USER_SELECT:
2510 {
2511 SetLoadState(DayZLoadState.MAIN_MENU_CONTROLLER_SELECT);
2514 break;
2515 }
2516 case DayZLoadState.MISSION_USER_SELECT:
2517 {
2523 break;
2524 }
2525 }
2526 }
proto native owned string GetName()
proto native EBiosError GetUserDatabaseIdAsync()
Call async function to get database ID.
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
proto native UIManager GetUIManager()
void ResetProfileOptions()
proto native void PlayMission(string path)
Starts mission (equivalent for SQF playMission). You MUST use double slash \.
proto native void SetPlayerName(string name)
Sets current player name.
void SetPlayerGameName(string name)
proto native BiosUserManager GetUserManager()
void SetLoadState(DayZLoadState state)
static float GetUserFOVFromConfig()
DayZLoadState GetLoadState()
void SetUserFOV(float pFov)
proto native UIScriptedMenu GetMenu()
Returns most-top open menu.
proto native UIScriptedMenu EnterScriptedMenu(int id, UIMenuPanel parent)
Create & open menu with specific id (see MenuID) and set its parent.
proto bool GetCLIParam(string param, out string val)
Returns command line argument.