DayZ 1.27
DayZ Explorer by KGB
 
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◆ ClearJunctureEx()

bool CGame::ClearJunctureEx ( Man player,
notnull EntityAI item )
inlineprivate

См. определение в файле Game.c строка 762

763 {
764 #ifdef ENABLE_LOGGING
765 if ( LogManager.IsInventoryReservationLogEnable() )
766 {
767 Debug.InventoryReservationLog("STS = " + player.GetSimulationTimeStamp()+ " item:" + item, "n/a" , "n/a", "ClearJuncture",player.ToString() );
768 }
769 #endif
770 return ClearJuncture( player, item);
771 }
void Debug()
Определения UniversalTemperatureSource.c:349
proto native bool ClearJuncture(Man player, notnull EntityAI item)

Перекрестные ссылки ClearJuncture(), Debug::InventoryReservationLog() и LogManager::IsInventoryReservationLogEnable().

Используется в ActionBase::ClearActionJuncture(), HandStateBase::OnAbort(), OnEndServer(), HandStartAction::OnEntry(), HandStateBase::OnExit(), ActionDeployBase::OnFinishProgressServer(), ActionDigInStash::OnFinishProgressServer(), TryAcquireTwoInventoryJuncturesFromServer() и ValidateSwap().