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inlineprivate |
internal state id used for load/restore
См. определение в файле WeaponStateBase.c строка 17
Перекрестные ссылки m_parentState, m_weapon и WeaponStateBase().
Используется в AttachNewMagazine(), DetachOldMagazine(), GetParentState(), LoopedChambering(), LoopedChamberingEjectLast(), OnStateChanged(), OnSubMachineChanged(), RemoveNewMagazineFromInventory(), RifleChambering(), RifleEjectCasing(), RifleReChambering(), SetParentState(), WeaponAttachMagazine(), WeaponChamberFromAttMag(), WeaponChamberFromAttMagOnExit(), WeaponChamberFromInnerMag(), WeaponChambering(), WeaponCharging(), WeaponChargingInnerMag(), WeaponChargingMultiple(), WeaponChargingStretch(), WeaponDetachingMag(), WeaponEjectAllMuzzles(), WeaponEjectBullet(), WeaponEjectCasing(), WeaponEjectCasingMultiMuzzle(), WeaponFireAndChamberNext(), WeaponFireAndChamberNextFromInnerMag(), WeaponFireLast(), WeaponMagnumChambering(), WeaponRechamber(), WeaponReplacingMagAndChamberNext(), WeaponStartAction(), WeaponStateBase() и WeaponUnjamming().