DayZ 1.27
DayZ Explorer by KGB
 
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Файл RifleBoltLock_Base.c

См. исходные тексты.

Структуры данных

class  WeaponStableState
 represents weapon's stable state (i.e. the basic states that the weapon will spend the most time in) Подробнее...
 
class  WeaponStateJammed
 handle jamming state set jam/unjam state for weapon Подробнее...
 
class  Rifle_Base
 base for rifles @NOTE name copies config base class Подробнее...
 

Перечисления

enum  RBLAnimState { DEFAULT = 0 , OPENED = 1 , JAMMED = 2 }
 
enum  RBLStableStateID
 

Функции

enum RBLStableStateID OnEntry (WeaponEventBase e)
 
override void OnExit (WeaponEventBase e)
 
override int GetCurrentStateID ()
 
override bool HasBullet ()
 
override bool HasMagazine ()
 
override bool IsJammed ()
 
override bool IsRepairEnabled ()
 
override void InitMuzzleArray ()
 

Переменные

 UNKNOWN = 0
 
 RBL_CLO_BU0_MA0 = 1
 
 RBL_CLO_BU1_MA0 = 2
 
 RBL_CLO_BU1_MA1 = 3
 
 RBL_CLO_BU0_MA1 = 4
 
 RBL_OPN_BU0_MA1 = 5
 
 RBL_OPN_BU0_MA0 = 6
 
 RBL_JAM_BU1_MA0 = 7
 
 RBL_JAM_BU1_MA1 = 8
 
class RBL_CLO_BU1_MA0 extends WeaponStableState OnEntry