DayZ 1.29
DayZ Explorer by KGB
 
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◆ OnStartServer()

override void OnStartServer ( ActionData action_data)

См. определение в файле ActionForceConsume.c строка 28

29 {
30 super.OnStartServer(action_data);
31
32 PlayerBase player = PlayerBase.Cast(action_data.m_Target.GetObject());
33 if (player)
34 g_Game.GetCallQueue(CALL_CATEGORY_GAMEPLAY).CallLater(PlaySound, SOUND_REPEAT_INTERVAL * 1000, true, player);
35 }
ActionForceConsumeCB SOUND_REPEAT_INTERVAL
DayZGame g_Game
Определения DayZGame.c:3942
void PlaySound()
Определения HungerSoundHandler.c:39
Определения PlayerBaseClient.c:2
const int CALL_CATEGORY_GAMEPLAY
Определения 3_Game/DayZ/tools/tools.c:10

Перекрестные ссылки ActionData, CALL_CATEGORY_GAMEPLAY, g_Game, PlaySound() и SOUND_REPEAT_INTERVAL.