194 {
195 Param2<Managed, string> param = Param2<Managed, string>.Cast(
m_OnDoubleClick.Get( w ) );
196 if( param == NULL )
197 {
198 return false;
199 }
200
201 if( !param.param1 )
202 {
204 }
205
206 Param param2 =
new Param4<Widget, int, int, int>( w,
x,
y, button );
208
209 return true;
210 }
proto native CGame GetGame()
proto volatile int CallFunctionParams(Class inst, string function, out void returnVal, Class parms)