175 {
176 Param2<Managed, string> param = Param2<Managed, string>.Cast(
m_OnClick.Get( w ) );
177 if( param == NULL )
178 {
179 return false;
180 }
181
182 if( !param.param1 )
183 {
185 }
186
187 Param param2 =
new Param4<Widget, int, int, int>( w,
x,
y, button );
189
190 return true;
191 }
proto native CGame GetGame()
proto volatile int CallFunctionParams(Class inst, string function, out void returnVal, Class parms)