389 {
390 Param2<Managed, string> param = Param2<Managed, string>.Cast(
m_OnFocusLost.Get( w ) );
391 if( param == NULL )
392 {
393 return false;
394 }
395
396 if( !param.param1 )
397 {
399 }
400
401 Param param2 =
new Param3<Widget, int, int>( w,
x,
y );
403
404 return true;
405 }
proto native CGame GetGame()
proto volatile int CallFunctionParams(Class inst, string function, out void returnVal, Class parms)