427 {
428 Param2<Managed, string> param = Param2<Managed, string>.Cast(
m_OnChildAdd.Get( w ) );
429 if( param == NULL )
430 {
431 return false;
432 }
433
434 if( !param.param1 )
435 {
437 }
438
439 Param param2 = new Param2<Widget, Widget>( w, child );
441
442 return true;
443 }
proto native CGame GetGame()
proto volatile int CallFunctionParams(Class inst, string function, out void returnVal, Class parms)