Закрытые члены | |
void | FirearmActionLoadMultiBulletRadial () |
override bool | HasProgress () |
override void | CreateConditionComponents () |
override bool | CanContinue (ActionData action_data) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnStart (ActionData action_data) |
override void | OnEnd (ActionData action_data) |
См. определение в файле FirearmActionLoadMultiBullet.c строка 171