DayZ 1.30
DayZ Explorer by KGB
 
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Wreck_Mi24_TK.c
См. документацию.
1class StaticObj_Wreck_Mi24_TK extends CrashBase
2{
4 {
5 if ( !g_Game.IsDedicatedServer() )
6 {
7 m_ParticleEfx = ParticleManager.GetInstance().PlayOnObject(ParticleList.SMOKING_HELI_WRECK, this, GetMemoryPointPos("emitter"), Vector(0,0,0), true);
8 }
9 }
10}
11class StaticObj_Wreck_Mi24_TK_DE : StaticObj_Wreck_Mi24_TK {}
DayZGame g_Game
Определения DayZGame.c:4074
void ParticleManager(ParticleManagerSettings settings)
Constructor (ctor)
Определения ParticleManager.c:88
void StaticObj_Wreck_Mi24_TK()
Определения Wreck_Mi24_TK.c:3
Определения Wreck_Chinook.c:2
static const int SMOKING_HELI_WRECK
Определения ParticleList.c:288
Определения ParticleList.c:12
proto native vector Vector(float x, float y, float z)
Vector constructor from components.