DayZ
1.27
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InjuryHeavySoundEvent()
class
InjuryMediumSoundEvent
extends
InjurySoundEvents
InjuryHeavySoundEvent
(
)
См. определение в файле
InjuryEvents.c
строка
31
44
{
45
m_ID
=
EPlayerSoundEventID
.INJURED_HIGH;
46
m_SoundVoiceAnimEventClassID
= 28;
47
}
m_ID
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Определения
Effect.c:49
EPlayerSoundEventID
EPlayerSoundEventID
Определения
PlayerSoundEventHandler.c:3
m_SoundVoiceAnimEventClassID
int m_SoundVoiceAnimEventClassID
Определения
SoundEvents.c:89
Используется в
PlayerSoundEventHandler()
.
Ishodniki
scripts
4_World
Classes
SoundEvents
PlayerSoundEvents
Events
InjuryEvents.c
Создано системой
1.13.2