DayZ
1.27
DayZ Explorer by KGB
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AKS74U.c
См. документацию.
1
class
AKS74U
:
AK74_Base
2
{
3
override
RecoilBase
SpawnRecoilObject
()
4
{
5
return
new
Aks74uRecoil
(
this
);
6
}
7
8
//Debug menu Spawn Ground Special
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override
void
OnDebugSpawn
()
10
{
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EntityAI
entity;
12
if
(
Class
.
CastTo
(entity,
this
) )
13
{
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entity.GetInventory().CreateInInventory(
"AKS74U_Bttstck"
);
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entity.GetInventory().CreateInInventory(
"AK_Suppressor"
);
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SpawnAttachedMagazine(
"Mag_AK74_30Rnd"
);
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}
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}
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};
AK74_Base
Определения
AK74.c:2
AKS74U::OnDebugSpawn
override void OnDebugSpawn()
Определения
AKS74U.c:9
AKS74U::SpawnRecoilObject
override RecoilBase SpawnRecoilObject()
Определения
AKS74U.c:3
AKS74U
Определения
AKS74U.c:2
Aks74uRecoil
Определения
Aks74uRecoil.c:2
Class
Super root of all classes in Enforce script.
Определения
EnScript.c:11
EntityAI
Определения
Building.c:6
RecoilBase
Определения
RecoilBase.c:2
Class::CastTo
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
Ishodniki
scripts
4_World
Entities
Firearms
AutomaticRifle
AKS74U.c
Создано системой
1.13.2