DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnDeactivate()

override void MorphineMdfr::OnDeactivate ( PlayerBase player)
inlineprivate

См. определение в файле MorphineMdfr.c строка 41

42 {
43
44 if (player.GetBrokenLegs() != eBrokenLegs.NO_BROKEN_LEGS)
45 player.m_ShockHandler.SetMultiplier(1); //Reset the shock multiplier when modifier stops
46
47 player.DecreaseHealingsCount();
48 m_Player.m_InjuryHandler.m_ForceInjuryAnimMask = m_Player.m_InjuryHandler.m_ForceInjuryAnimMask & ~eInjuryOverrides.MORPHINE;
49 }
eBrokenLegs
Определения EBrokenLegs.c:2
DayZPlayer m_Player
Определения Hand_Events.c:42

Перекрестные ссылки m_Player.