Закрытые члены | |
void | DebugMonitorValues (PlayerBase player) |
void | Init () |
void | OnScheduledTick (float deltatime) |
void | CheckValues () |
float | GetBlood () |
float | GetHealth () |
string | GetLastDamage () |
void | SetLastDamage (string value) |
void | CheckHealth () |
void | CheckBlood () |
void | CheckLastDamage () |
void | SendValue (int value_type, Param param) |
void | ReceiveValue (int value_type, Param param) |
void | OnRPCFloat (ParamsReadContext ctx) |
void | OnRPCString (ParamsReadContext ctx) |
Закрытые данные | |
const int | TYPE_HEALTH = 1 |
const int | TYPE_BLOOD = 2 |
const int | TYPE_BODY_TEMP = 3 |
const int | TYPE_POSITION = 4 |
const int | TYPE_LAST_DAMAGE = 5 |
const int | LAST_DAMAGE_FALL = 1 |
const int | LAST_DAMAGE_HIT = 2 |
const float | VALUE_CHECK_INTERVAL = 1 |
const float | SENSITIVTY_PERCENTAGE = 1 |
PlayerBase | m_Player |
float | m_TimeSinceLastTick = VALUE_CHECK_INTERVAL + 1 |
string | m_CurrentLastDamage |
float | m_LastHealthUpdate |
float | m_LastBloodUpdate |
string | m_lastDamageUpdate |
float | m_HealthMaxValue |
float | m_BloodMaxValue |
float | m_BloodClient |
float | m_HealthClient |
string | m_LastDamageClient |
См. определение в файле DebugMonitorValues.c строка 1