66 {
68 m_AllowedLiquidSource = allowedLiquidSource;
69 }
70
72 {
73 if (!target || (target && target.GetObject()))
void ActionTarget(Object object, Object parent, int componentIndex, vector cursorHitPos, float utility, string surfaceName="")
CCTObject m_MaximalActionDistanceSq
override bool Can(PlayerBase player, ActionTarget target)