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GetDebugActions()
[2/2]
override void EntityAI::GetDebugActions
(
out TSelectableActionInfoArrayEx
outputList
)
inline
protected
См. определение в файле
Transport.c
строка
531
532
{
533
super.GetDebugActions(outputList);
534
535
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.DELETE,
"Delete"
, FadeColors.RED));
536
if
(Gizmo_IsSupported())
537
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.GIZMO_OBJECT,
"Gizmo Object"
, FadeColors.LIGHT_GREY));
538
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.GIZMO_PHYSICS,
"Gizmo Physics (SP Only)"
, FadeColors.LIGHT_GREY));
// intentionally allowed for testing physics desync
539
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.SEPARATOR,
"___________________________"
, FadeColors.RED));
540
}
TSelectableActionInfoWithColor
Param4< int, int, string, int > TSelectableActionInfoWithColor
Определения
3_Game/Entities/EntityAI.c:97
EActions
EActions
Определения
EActions.c:2
SAT_DEBUG_ACTION
const int SAT_DEBUG_ACTION
Определения
3_Game/constants.c:454
Перекрестные ссылки
SAT_DEBUG_ACTION
.
EntityAI
Создано системой
1.13.2