DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetDebugActions()

override void EntityAI::GetDebugActions ( out TSelectableActionInfoArrayEx outputList)
inlineprivate

См. определение в файле Building.c строка 167

168 {
169 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_OUTPUT_LOG, "Output Door Log", FadeColors.LIGHT_GREY));
170 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.SEPARATOR, " --- ", FadeColors.LIGHT_GREY));
171
172 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_PLAY_DOOR_SOUND, "Play Door Sound", FadeColors.LIGHT_GREY));
173 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_OPEN_DOOR, "Open Door", FadeColors.LIGHT_GREY));
174 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_CLOSE_DOOR, "Close Door", FadeColors.LIGHT_GREY));
175 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_LOCK_DOOR, "Lock Door", FadeColors.LIGHT_GREY));
176 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.BUILDING_UNLOCK_DOOR, "Unlock Door", FadeColors.LIGHT_GREY));
177 outputList.Insert(new TSelectableActionInfoWithColor(SAT_DEBUG_ACTION, EActions.SEPARATOR, " --- ", FadeColors.LIGHT_GREY));
178
179 super.GetDebugActions(outputList);
180 }
Param4< int, int, string, int > TSelectableActionInfoWithColor
Определения EntityAI.c:97
EActions
Определения EActions.c:2
const int SAT_DEBUG_ACTION
Определения constants.c:452

Перекрестные ссылки SAT_DEBUG_ACTION.