93 {
95 return;
96
98 if (soundBuilder != null)
99 {
100 soundBuilder.AddVariable("weight", weight);
101 soundBuilder.AddVariable("speed", velocity);
103
104 SoundObject soundObject = soundBuilder.BuildSoundObject();
105 if (soundObject != null)
106 {
109 }
110 }
111 }
SoundLookupTable m_SoundImpactTable
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
void SoundObject(SoundParams soundParams)
class JsonUndergroundAreaTriggerData GetPosition
proto native void SetKind(WaveKind kind)