Закрытые данные | |
| string | m_CharacterId |
| character ID | |
| string | m_WeaponName |
| name of weapon which killed player (victim) | |
| int | m_KillDistance |
| distance in meters (rounded) between killer and victim | |
| vector | m_PositionKiller |
| position of killer | |
| vector | m_PositionVictim |
| position of victim | |
См. определение в файле ScriptAnalytics.c строка 49