Структуры данных | |
| class | ActionDrinkPondContinuousCB |
Функции | |
| void | ActionDrinkPondContinuous () |
| override bool | IsDrink () |
| override | GetInputType () |
| override bool | CanBeUsedInFreelook () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnStart (ActionData action_data) |
| override void | OnEnd (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override bool | IsLockTargetOnUse () |
| int | GetLiquidSource (ActionTarget target) |
Переменные | |
| ActionDrinkPondContinuousCB | WATER_DRANK_PER_SEC = 35 |
| const string | ALLOWED_WATER_SURFACES = string.Format("%1|%2", UAWaterType.FRESH, UAWaterType.STILL) |
| int | m_AllowedLiquidMask |