Структуры данных | |
class | ActionTargetLighSource |
Функции | |
void | PlayerLightManager (PlayerBase player) |
void | AddLightSource (Object object) |
void | RemoveLightSource (Object object) |
void | UpdateLightSourceList () |
ref array< ref ActionTarget > | GetLightSourceList () |
void | SetSelectedLightSourceIdx (int value) |
int | GetSelectedLightSourceIdx () |
void | SelectLightSourceTarget (ActionTarget target) |
ref ActionTarget | GetSelectedLightSourceTarget () |
Переменные | |
ActionTargetLighSource | m_SelectedLightSource |
ref ActionTargetLighSource | m_LightItemTarget |
ref array< ref ActionTarget > | m_ValidLightItems |
PlayerBase | m_Player |