Структуры данных | |
| class | ActionTargetLighSource |
Функции | |
| void | PlayerLightManager (PlayerBase player) |
| void | AddLightSource (Object object) |
| void | RemoveLightSource (Object object) |
| void | UpdateLightSourceList () |
| ref array< ref ActionTarget > | GetLightSourceList () |
| void | SetSelectedLightSourceIdx (int value) |
| int | GetSelectedLightSourceIdx () |
| void | SelectLightSourceTarget (ActionTarget target) |
| ref ActionTarget | GetSelectedLightSourceTarget () |
Переменные | |
| ActionTargetLighSource | m_SelectedLightSource |
| ref ActionTargetLighSource | m_LightItemTarget |
| ref array< ref ActionTarget > | m_ValidLightItems |
| PlayerBase | m_Player |