DayZ
1.27
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OnActionInfoUpdate()
override void ActionMineTree::OnActionInfoUpdate
(
PlayerBase
player
,
ActionTarget
target
,
ItemBase
item
)
См. определение в файле
ActionMineTree.c
строка
83
84
{
85
//Action not allowed if player has broken legs
86
if
(player.GetBrokenLegs() ==
eBrokenLegs
.BROKEN_LEGS)
eBrokenLegs
eBrokenLegs
Определения
EBrokenLegs.c:2
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
ActionMineTree.c
Создано системой
1.13.2