Weapon_Base m_weapon |
См. определение в файле Guards.c строка 604
Используется в ChamberMultiBullet(), GuardCondition(), HasBullet(), IsJammed(), LoadCurrentFSMState(), OnAbort(), WeaponChambering_Base::OnAbort(), WeaponEjectAllMuzzles::OnAbort(), WeaponStartAction::OnAbort(), OnEntry(), RemoveNewMagazineFromInventory::OnEntry(), WeaponChambering_Base::OnEntry(), WeaponChambering_Cartridge::OnEntry(), WeaponEjectCasing::OnEntry(), WeaponFire::OnEntry(), WeaponFireMultiMuzzle::OnEntry(), WeaponStableState::OnEntry(), WeaponStartAction::OnEntry(), WeaponStateJammed::OnEntry(), OnExit(), WeaponChambering_Base::OnExit(), WeaponChambering_Cartridge::OnExit(), WeaponEjectAllMuzzles::OnExit(), WeaponFire::OnExit(), WeaponStableState::OnExit(), WeaponStateJammed::OnExit(), OnUpdate(), WeaponFireMultiMuzzle::OnUpdate(), WeaponStartAction::OnUpdate(), SaveCurrentFSMState(), SyncAnimState(), WeaponGuardHasAmmo() и WeaponGuardWeaponDischarged().