Защищенные члены | |
void | DamageBottleConsume (float amount, PlayerBase consumer) |
override void | AffectLiquidContainerOnFill (int liquid_type, float amount) |
override void | AffectLiquidContainerOnTransfer (int liquidType, float amount, float sourceLiquidTemperature) |
override float | GetItemOverheatThreshold () |
disregards liquid boil threshold if filled | |
Закрытые члены | |
override string | GetPouringSoundset () |
override string | GetEmptyingLoopSoundsetHard () |
override string | GetEmptyingLoopSoundsetSoft () |
override string | GetEmptyingLoopSoundsetWater () |
override string | GetEmptyingEndSoundsetHard () |
override string | GetEmptyingEndSoundsetSoft () |
override string | GetEmptyingEndSoundsetWater () |
override bool | CanPutInCargo (EntityAI parent) |
override bool | IsOpen () |
override int | FilterAgents (int agentsIn) |
override void | OnConsume (float amount, PlayerBase consumer) |
Закрытые данные | |
const float | DAMAGE_CONSUME_PER_ML = 0.01 |
const float | DAMAGE_OVERHEAT_PER_S = 1 |
const float | DAMAGE_ENVIRO_LIQUID_COEF_MIN = 1 |
const float | DAMAGE_ENVIRO_LIQUID_COEF_MAX = 1.5 |
const float | DAMAGE_ENVIRO_TEMPDIFF_MIN = 80 |
const float | DAMAGE_ENVIRO_TEMPDIFF_MAX = 10 |
См. определение в файле FilteringBottle.c строка 1