См. определение в файле CAContinuousFillCoolant.c строка 58
59 {
60 Car car = Car.Cast(action_data.m_Target.GetParent());
61
62 if ( !car )
64
65 if ( !action_data.m_Player )
66 {
68 }
69
71 {
73 }
74 else
75 {
77 {
81
83 {
86
87 }
88
90 }
91 else
92 {
96 }
97 }
98 }
void CalcAndSetQuantity()
void OnCompletePogress(ActionData action_data)
float m_AdjustedQuantityUsedPerSecond
float m_QuantityUsedPerSecond
float m_SpentQuantity_total
Перекрестные ссылки ActionData, CalcAndSetQuantity(), m_AdjustedQuantityUsedPerSecond, m_DefaultTimeStep, m_ItemQuantity, m_QuantityUsedPerSecond, m_SpentQuantity, m_SpentQuantity_total, m_TimeElpased, CAContinuousBase::OnCompletePogress(), UA_ERROR, UA_FINISHED и UA_PROCESSING.