DayZ 1.27
DayZ Explorer by KGB
 
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Trace&Visibility API

Разделы

 Decals API
 

Структуры данных

class  TraceContact
 collision and tracing WARNING: Non-managed, needs manual delete call, should not be ref'd Подробнее...
 
class  TraceParam
 
class  TraceSphere
 
class  TraceBox
 
class  TraceOBB
 
class  OcclusionQuery
 

Перечисления

enum  TraceFlags {
  BONES , ENTS , WORLD , ONLY_PHYSICS ,
  WATER , PASSTRANSLUCENT , RAGDOLLS , VISTEST ,
  NOTRACE , TRANSPARENT_OCCLUDERS
}
 
enum  TraceShape { LINE , BOX , OBB , SPHERE }
 

Функции

class TraceContact TraceLineToEntity (IEntity ent, vector start, vector end, out TraceContact contact)
 
proto volatile float TraceMove (TraceParam param, out IEntity cent, out float plane[4], out int surfparm, func filtercallback)
 
proto native int P2PVisibilityEx (vector from, vector to, int flags)
 
proto int SphereQuery (vector origin, float radius, out IEntity visents[], int ents, int fmask)
 finds all entities in a radius
 
proto native bool IsBoxVisible (vector mins, vector maxs, int flags)
 
proto int VisEntities (vector origin, vector look, float angle, float radius, out IEntity ents[2], int maxents, int fmask)
 

Переменные

TraceParam TraceLineToEntity
 

Подробное описание