Разделы | |
| Light API | |
Перечисления | |
| enum | CameraType { PERSPECTIVE , ORTHOGRAPHIC } |
| enum | PostProcessEffectType { None = -1 , UnderWater , SSAO , DepthOfField , HBAO , RotBlur , GodRays , Rain , Snowfall , FilmGrain , RadialBlur , ChromAber , WetDistort , DynamicBlur , ColorGrading , Colors , Glow , SMAA , FXAA , Median , SunMask , GaussFilter , SSR , Distort , Ghost } |
| Post-process effect type. Подробнее... | |
Функции | |
| proto native void | SetListenerCamera (int camera) |
| sets which camera will be a listener (for sound engine) | |
| proto native void | SetCamera (int cam, vector origin, vector angle) |
| proto native void | SetCameraEx (int cam, const vector mat[4]) |
| Changes camera matrix. | |
| proto native void | GetCamera (int cam, out vector mat[4]) |
| Returns current camera transformation. | |
| proto native void | SetCameraVerticalFOV (int cam, float fovy) |
| proto native void | SetCameraFarPlane (int cam, float farplane) |
| proto native void | SetCameraNearPlane (int cam, float nearplane) |
| proto native void | SetCameraType (int cam, CameraType type) |
| proto native void | SetCameraPostProcessEffect (int cam, int priority, PostProcessEffectType type, string materialPath) |
| proto vector | ProjectVector (int cam, IEntity ent, vector vec) |
| proto vector | UnprojectVector (int cam, float x, float y, vector dir) |