Закрытые члены | |
string | GetRandomCharacterType () |
override bool | IsValid () |
bool | HasAttachmentSlotSetsDefined () |
preset might be valid even with no attachmentSlotItemSets configured, checked separately | |
bool | HasDiscreteUnsortedItemSetsDefined () |
preset might be valid even with no unsorted item sets configured, checked separately | |
Закрытые данные | |
int | spawnWeight |
string | name |
ref array< string > | characterTypes |
ref array< ref PlayerSpawnPresetSlotData > | attachmentSlotItemSets |
ref array< ref PlayerSpawnPresetDiscreteCargoSetData > | discreteUnsortedItemSets |
См. определение в файле CfgPlayerSpawnDataJson.c строка 16