Граф наследования:PlayerSpawnPreset:Закрытые члены | |
| string | GetRandomCharacterType () |
| override bool | IsValid () |
| bool | HasAttachmentSlotSetsDefined () |
| preset might be valid even with no attachmentSlotItemSets configured, checked separately | |
| bool | HasDiscreteUnsortedItemSetsDefined () |
| preset might be valid even with no unsorted item sets configured, checked separately | |
Закрытые данные | |
| int | spawnWeight |
| string | name |
| ref array< string > | characterTypes |
| ref array< ref PlayerSpawnPresetSlotData > | attachmentSlotItemSets |
| ref array< ref PlayerSpawnPresetDiscreteCargoSetData > | discreteUnsortedItemSets |
См. определение в файле CfgPlayerSpawnDataJson.c строка 16