Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
31 {
38 }
float m_StartTimeAdjustment
Definition StaminaModifierData.c:27
float m_Exponent
Definition StaminaModifierData.c:24
float m_Multiplier
Definition StaminaModifierData.c:25
class SMDataBase m_BaseValue
float m_Duration
Definition StaminaModifierData.c:28
float m_Cooldown
Definition StaminaModifierData.c:26
Definition CfgGameplayHandler.c:2
static float GetHoldBreathStaminaModifier()
Definition CfgGameplayHandler.c:232
Definition constants.c:638
const float STAMINA_DRAIN_HOLD_BREATH_START
Definition constants.c:651
const float STAMINA_DRAIN_HOLD_BREATH_DURATION
Definition constants.c:661
const float STAMINA_DRAIN_HOLD_BREATH_EXPONENT
Definition constants.c:662
const float STAMINA_REGEN_COOLDOWN_DEPLETION
Definition constants.c:684