927 {
928 #ifdef DEVELOPER
931
932 FreeDebugCamera debugCam = FreeDebugCamera.GetInstance();
933 if (debugCam && debugCam.GetCurrentCamera())
934 {
935 entity = debugCam.GetCrosshairObject();
936 }
937 else
938 {
939
940 if (player && player.GetActionManager())
941 {
942 ActionTarget at = player.GetActionManager().FindActionTarget();
943 entity = at.GetObject();
944 }
945 }
946
947 if (entity)
948 {
950 }
951 #endif
952 }
class ActionTargets ActionTarget
static void SetDeveloperItemClientEx(notnull Object entity, bool getFocus=false)
proto native CGame GetGame()