990 {
991 #ifdef DEVELOPER
993 PlayerBase player = PlayerBase.Cast(
g_Game.GetPlayer());
994
995 FreeDebugCamera debugCam = FreeDebugCamera.GetInstance();
996 if (debugCam && debugCam.GetCurrentCamera())
997 {
998 entity = debugCam.GetCrosshairObject();
999 }
1000 else
1001 {
1002
1003 if (player && player.GetActionManager())
1004 {
1005 ActionTarget at = player.GetActionManager().FindActionTarget();
1006 entity = at.GetObject();
1007 }
1008 }
1009
1010 if (entity)
1011 {
1013 }
1014 #endif
1015 }
class ActionTargets ActionTarget
static void SetDeveloperItemClientEx(notnull Object entity, bool getFocus=false)