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void | Hit_Water () |
override void | EvaluateEffect (Object directHit, int componentIndex, vector pos, int impact_type, vector surfNormal, vector exitPos, vector inSpeed, vector outSpeed, string ammoType) |
override float | CalculateStoppingForce (float in_speedf, float out_speedf, string ammoType, float weight) |
override void | OnEnterCalculations (Particle p) |
override void | OnExitCalculations (Particle p, float outSpeedf) |
override void | OnRicochetCalculations (Particle p, float outspeedf) |
override void | OnEnterAngledCalculations (Particle p) |
См. определение в файле Hit_Water.c строка 1