18 if ( GetHierarchyParent() )
return false;
34 Fireplace.IgniteEntityAsFireplace(
this, fire_source );
39 return Fireplace.CanIgniteEntityAsFireplace(
this );
override void OnIgnitedThis(EntityAI fire_source)
override bool CanIgniteItem(EntityAI ignite_target=NULL)
override bool HasFlammableMaterial()
override bool IsThisIgnitionSuccessful(EntityAI item_source=NULL)
override void OnIgnitedTarget(EntityAI target_item)
override bool CanBeIgnitedBy(EntityAI igniter=NULL)
override event bool OnUseFromInventory(Man owner)