DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnDeactivate()

override void PainKillersMdfr::OnDeactivate ( PlayerBase player)
inlineprivate

См. определение в файле PainKillersMdfr.c строка 43

44 {
45 if (player.GetBrokenLegs() != eBrokenLegs.NO_BROKEN_LEGS)
46 player.m_ShockHandler.SetMultiplier(1); //Reset the shock multiplier when modifier stops
47
48 player.DecreaseHealingsCount();
49
50 m_Player.m_InjuryHandler.m_ForceInjuryAnimMask = m_Player.m_InjuryHandler.m_ForceInjuryAnimMask & ~eInjuryOverrides.PAIN_KILLERS_LVL0;
51 m_Player.m_InjuryHandler.m_ForceInjuryAnimMask = m_Player.m_InjuryHandler.m_ForceInjuryAnimMask & ~eInjuryOverrides.PAIN_KILLERS_LVL1;
52 }
eBrokenLegs
Определения EBrokenLegs.c:2
DayZPlayer m_Player
Определения Hand_Events.c:42

Перекрестные ссылки m_Player.