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ActionFeedVitaminBottle.c
См. документацию.
1
class
ActionFeedVitaminBottleCB
:
ActionContinuousBaseCB
2
{
3
private
const
float
QUANTITY_USED_PER_SEC
= 1;
4
5
override
void
CreateActionComponent
()
6
{
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m_ActionData
.m_ActionComponent =
new
CAContinuousQuantityEdible
(
QUANTITY_USED_PER_SEC
,
UATimeSpent
.
DEFAULT
);
8
}
9
};
10
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class
ActionFeedVitaminBottle
:
ActionForceConsume
12
{
13
void
ActionFeedVitaminBottle
()
14
{
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m_CallbackClass =
ActionFeedVitaminBottleCB
;
16
}
17
};
ActionForceConsume
void ActionForceConsume()
Определения
ActionForceConsume.c:13
ActionBaseCB::m_ActionData
ActionData m_ActionData
Определения
AnimatedActionBase.c:3
ActionContinuousBaseCB
Определения
ActionContinuousBase.c:2
ActionFeedVitaminBottle::ActionFeedVitaminBottle
void ActionFeedVitaminBottle()
Определения
ActionFeedVitaminBottle.c:13
ActionFeedVitaminBottleCB::QUANTITY_USED_PER_SEC
const float QUANTITY_USED_PER_SEC
Определения
ActionFeedVitaminBottle.c:3
ActionFeedVitaminBottleCB::CreateActionComponent
override void CreateActionComponent()
Определения
ActionFeedVitaminBottle.c:5
ActionFeedVitaminBottleCB
Определения
ActionFeedVitaminBottle.c:2
CAContinuousQuantityEdible
Определения
CAContinuousQuantityEdible.c:2
UATimeSpent::DEFAULT
const float DEFAULT
Определения
ActionConstants.c:29
UATimeSpent
Определения
ActionConstants.c:28
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
Continuous
Medical
ActionFeedVitaminBottle.c
Создано системой
1.13.2