DayZ 1.28
DayZ Explorer by KGB
 
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◆ ProcessEquipmentData()

static bool PlayerSpawnHandler::ProcessEquipmentData ( PlayerBase player,
PlayerSpawnPreset data )
inlinestaticprivate

equips character with the chosen preset

См. определение в файле CfgPlayerSpawnHandler.c строка 72

73 {
74 if (data.IsValid())
75 {
76 ProcessSlotsEquipment(player, data);
77 ProcessCargoEquipment(player, data);
78 }
79
80 return true;
81 }
static void ProcessSlotsEquipment(PlayerBase player, PlayerSpawnPreset data)
iterates over each object and spawns alternatives
Определения CfgPlayerSpawnHandler.c:84
static void ProcessCargoEquipment(PlayerBase player, PlayerSpawnPreset data)
chooses one object from the array
Определения CfgPlayerSpawnHandler.c:131
override bool IsValid()
Определения CfgPlayerSpawnDataJson.c:33

Перекрестные ссылки PlayerSpawnPreset::IsValid(), ProcessCargoEquipment() и ProcessSlotsEquipment().

Используется в MissionBase::OnClientNewEvent().