DayZ 1.30
DayZ Explorer by KGB
 
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EyesIrritation.c
См. документацию.
2{
3 override void Init()
4 {
5 m_Type = eAgents.EYES_IRRITATION;
6 m_Invasibility = 0.0;
9 m_MaxCount = 100;
10 m_Digestibility = 0.0;
15 m_DieOffSpeed = 0.30;
16 }
17
18 override float GetDieOffSpeedEx(PlayerBase player)
19 {
20 if (player.IsUnconscious())
21 return 0.0;
22
23 return super.GetDieOffSpeedEx(player);
24 }
25}
eAgents
Определения EAgents.c:3
EStatLevels
Определения EStatLevels.c:2
int m_AutoinfectCount
Определения AgentBase.c:9
float m_TransferabilityAirOut
Определения AgentBase.c:11
void AgentBase()
how fast the agent dies off when not potent enough to grow(per sec)
Определения AgentBase.c:19
float m_DieOffSpeed
grow when player's immune system is at this level or lower
Определения AgentBase.c:17
float m_TransferabilityIn
how fast the agent grows when potent enough to grow
Определения AgentBase.c:5
EStatLevels m_Potency
Определения AgentBase.c:16
int m_MaxCount
multiplier for agents digested in the player stomach from an infected item(agents_transfered = digest...
Определения AgentBase.c:8
float m_Digestibility
from the player
Определения AgentBase.c:7
float m_Invasibility
Определения AgentBase.c:4
float m_Type
Определения AgentBase.c:3
float m_TransferabilityOut
to the player
Определения AgentBase.c:6
float m_AntibioticsResistance
transferibility airborne out
Определения AgentBase.c:12
override void Init()
Определения EyesIrritation.c:3
override float GetDieOffSpeedEx(PlayerBase player)
Определения EyesIrritation.c:18
Определения PlayerBaseClient.c:2