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inlinestaticprotected |
Create weapon with ammo.
[in] | weaponType | string The weapon to create |
[in] | magazineType | string The magazine to attach or ammo to load, passing in empty string will select random |
[in] | flags | int Setup flags, please read WeaponWithAmmoFlags |
См. определение в файле Weapon_Base.c строка 726
Перекрестные ссылки ECE_PLACE_ON_SURFACE, ErrorEx, GetGame(), Weapon_Base() и vector::Zero.