1200 {
1201 InventoryLocation il = new InventoryLocation;
1202 if (GetInventory().GetCurrentInventoryLocation(il))
1203 {
1205 DayZPlayer dayzp = DayZPlayer.Cast(parent);
1207 {
1209 return remote;
1210 }
1211 }
1212 return true;
1213 }
InventoryLocationType
types of Inventory Location
proto native EntityAI GetParent()
returns parent of current inventory location
proto native int GetType()
returns type of InventoryLocation
DayZPlayerInstanceType
defined in C++