1225 {
1226 InventoryLocation il = new InventoryLocation;
1227 if (GetInventory().GetCurrentInventoryLocation(il))
1228 {
1230 DayZPlayer dayzp = DayZPlayer.Cast(parent);
1232 {
1234 return remote;
1235 }
1236 }
1237 return true;
1238 }
InventoryLocationType
types of Inventory Location
proto native EntityAI GetParent()
returns parent of current inventory location
proto native int GetType()
returns type of InventoryLocation
DayZPlayerInstanceType
defined in C++