1219 {
1220 InventoryLocation il = new InventoryLocation;
1221 if (GetInventory().GetCurrentInventoryLocation(il))
1222 {
1224 DayZPlayer dayzp = DayZPlayer.Cast(parent);
1226 {
1228 return remote;
1229 }
1230 }
1231 return true;
1232 }
InventoryLocationType
types of Inventory Location
proto native EntityAI GetParent()
returns parent of current inventory location
proto native int GetType()
returns type of InventoryLocation
DayZPlayerInstanceType
defined in C++